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Mugen World Order

A fan page of the fighting game engine MUGEN
 
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 [KOFG Char-Open] Geese Howard & Sparkset

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swatMUGEN
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swatMUGEN


Male
Number of posts : 86
Age : 40
LocalizaciĆ³n : Soap Lake, WA
Registration date : 2008-04-13

[KOFG Char-Open] Geese Howard & Sparkset Empty
20100303
Post[KOFG Char-Open] Geese Howard & Sparkset

[KOFG Char-Open] Geese Howard & Sparkset Geese "No one can escape from Gesse!"
[KOFG Char-Open] Geese Howard & Sparkset Geesemax2
Geese with new blue 2k2UM HLDM Background
[KOFG Char-Open] Geese Howard & Sparkset Geesegm1
Geese with new Generation Move spark and 2k2UM Background
[KOFG Char-Open] Geese Howard & Sparkset Geesegm2
Geese finishes his GM Deadly Rave
[KOFG Char-Open] Geese Howard & Sparkset Geesefinalimpact
Geese with GM "Final Impact" effect

I just released an update of Geese Howard!
I jumped the gun a bit and made him V2 pre-final. This means:
+ Generation Move Deadly Rave
+ Dodge & Dodge Attack (remove the changestate to 900 and 901 and change Roll to recovery and he should work fine on normal MUGEN).
+ Compatible with new KOFG fightfx you can get above (yes, I updated that, too).
Still need to add a few things, like:
- AI
- NGBC Cancel Hop (z+Dir, hops, backrolls, or dashes while attacking for 500 power)
- Guard Cancel Backstep Attack (z+c while guarding, stuns opponent, backsteps and does special move for 3000 power)
- Hidden Dream Cancels (DM->HLDM w/ 250 life)
- Fantasy Cancels (LDM->HLDM w/ 250 life)

Updates to fightfx include:
+ New spark for Generation Moves (Greyscale)
+ New backgrounds for HLDM (2k2UM BG in Blue) and GM attacks (2k2UM BG) - Thanx, 119way!
+ HLDM shatter effect - Thanx, 119way!
+ GM "Final Impact" shatter effect - Thanx 119way & IronMUGEN!

Download Geese and KOFG fightfx V2 here.
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http://swatmugenerations.foroactivo.com/
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[KOFG Char-Open] Geese Howard & Sparkset :: Comments

jerzy
Re: [KOFG Char-Open] Geese Howard & Sparkset
Post Sun Mar 07, 2010 6:20 pm by jerzy
It looks very good!
 

[KOFG Char-Open] Geese Howard & Sparkset

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